The quality of game writing is moving towards parity with good film in this sense, Days Gone feels like an anachronism. Similarly, the recently Bafta winning God of War shows that blockbuster games that feature preposterous violence can still have affectingly-told, serious stories. Yet there have been better zombie games than Days Gone – like Left 4 Dead, which did not take itself seriously, or The Last of Us, which did, but was better written. Game plots are often much worse than the action movies they ape, often because they take themselves so seriously. Those who can brave the story and make it further into the game are rewarded with full-on battles with justifiably-hyped zombie "hordes". It’s extremely entertaining to push an abandoned car off the road as the infected bare down on you, or race away from the game’s various zombie types only to be clotheslined by a lamppost and summarily devoured. This is a shame, because though there are gameplay problems with Days Gone – fall damage is indecipherable the bike can handle like a lawnmower – the bits that have nothing to do with the story are breathless and fun. It’s cliché to even note the cliché: women act here as both a justification for, and redemption from, being a jerk. At one point, during a flashback of their wedding, she makes him promise “to ride me as much as you ride your bike.” Beyond his aforementioned “old lady”, Deek eventually chaperones a young woman named Lisa (she reminds him of his wife's sister). The story between Deek and his missing wife is not touching. Really, Bruiser – worse than total societal collapse?īetween exposition as graceful as being battered by a two-by-four – “It's not your fault your wife’s dead!” – Deek and Bruiser mostly communicate through profanity, in the vein of “You hunting shit? Shit? Yeah shit!” The writers have confused the fact that some people may talk like this with the idea that people talking like this is interesting. “We've been through shit worse than this before!” says Bruiser, during the early throes of the apocalypse. Some fine-tuning and editing-to remove the unnecessary and tedium parts-and this game can be unique and interesting.As is typical of stories where protagonists have biceps instead of brains – see also Gears of War – the dialogue in Days Gone is bad. It feels bloated with lots of meandering storylines, repetitive missions, and forgettable characters. It offers the same tale of mankind's struggles to recreate society that zombie survivals often have. Overall, Days Gone is an action-adventure game that you've seen before. In fact, if you are a fan of Far Cry 5, you will find everything familiar. While there is nothing wrong with that, there is nothing here that you cannot experience in other games. There are lots of shootouts with a few forced stealth missions. At its core, it is a standard third-person game where everyone seems to need something. The game also does not offer much respite, gameplay-wise. The entire cast-aside from Deacon-is forgettable. Unfortunately, the hidden stories are the only interesting thing about the Days Gone. The game has different story threads that you can explore. There is even a hint of government conspiracy in the storyline. Aside from completing missions, there is also Deacon's quest to find out what happened to Sarah, the various human factions, and the reason behind the zombie infection. However, there is more to the story once you dig deeper. Moreover, you can hunt animals for meat and skins that you can trade with the community. In between missions, you can explore the land, pick up side quests, or raid bandit camps. You can also improve your skills, such as gun handling, fighting, and foraging. Every task completed will open up the map and reward you with cash to buy better weapons and motorbike upgrades. You will take on missions, drive to specific locations and shoot the zombies. The central gameplay of Days Gone is easy to follow. Together with a fellow biker named Boozer, you will take on various missions and survive the post-apocalyptic world. Deek has just lost his wife, Sarah, and is now living as a rootless biker. The game takes you to a zombie-filled location in the rural Pacific Northwest, where you will fight the undead to survive. Softonic review Post-apocalyptic action gameĭays Gone is an action game developed by Sony's SIE Bend Studio, the brains behind the Syphon Filter series.
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